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The height and length of jumps are increased as Acrobatics skill increases. The height that a character can fall without taking damage and the steepness of slope that a character can climb without jumping also increase. Areas inaccessible to others can be reached easily by nimble acrobats. Acrobatics increases the directional control of the character while falling.

Acrobatics is very easy to level; there are many tricks to speed it up further. The main one is taking falling damage. Eight points out of the 100 needed for the next level can be gotten from each damaging fall; although falling damage itself is relative to the height of the fall, the 'XP' gained is most definitely not. Therefore as required height to take damage also increases with skill, new skillup places should be chosen occasionally. A couple of types of places in particular that stand out are: any tower that teleports the player up a high distance when they click on the trapdoor ceiling, and Silt Strider platforms, especially the rickety wooden ones that have a lot less 'preamble' involved in climbing their stairs. Short-duration Levitation spells are another good combination with falling damage Acrobatics levelling, in a pinch when no other high places are nearby. In Oblivion, jumping so that the character hits the ceiling to make jumps of shorter duration speeds up regular jumps enough to make this one of the faster means, and there is a similar effect in Morrowind, but it is more complex than just shortening the jump; it depends in part on the 'climbing' effect that jumps have in narrow corners, and has not as yet been repeated by the author.

Acrobatics is a Favored Skill, required for advancement, to the Imperial Thieves' Guild and Morag Tong joinable factions, and Aundae and Berne Vampire Clans. The NPC factions Cammona Tong (Morrowind Thieves' Guild) and Dark Brotherhood assassins include Acrobatics as one of their favored skills.

The vast majority of Acrobatics trainers are also Sneak Trainers, with their final skill often being Light Armor or Hand to Hand. Many are Monks or Agents


Race and Standard Class BonusesTrainersSkill BooksSee Also


Race and Standard Class Bonuses Edit

Khajiit characters receive a +15 and Bosmer a +5 bonus to Acrobatics skill. Standard Classes Agent, Assassin, Bard, Monk and Thief have Acrobatics as a Major skill. The Barbarian Standard class has Acrobatics as a Minor skill. Choosing Stealth as your Specialisation gains +5 to all associated skills including Acrobatics.

TrainersEdit

Level Trainer Location Also Trains Class
100 Senyndie Vivec Arena Canton Fighters Quarters Sneak (66), Hand-to-hand (66) Monk Service
79 Aerin Maar Gan, Andus Tradehouse Light Armor (100), Sneak (84) Thief
77 Sugar-Lips Habasi Balmora, South Wall Cornerclub Security (67), Sneak (67) Thieves' Guild Service
71 Ernse Llervu Vivec St Delyn Canton, The Abbey of St. Delyn the Wise Blunt Weapon (100), Sneak (71) Monk
Todwendy Balmora, Lucky Lockup Short Blade (100), Sneak (71) Agent
70 Avus Belvilo Dren Plantation, Storage Shack Armorer (70), Conjuration (70) Agent
68 Taren Omothan Holamayan Monastery Hand-to-hand (100), Sneak (68) Monk Service
66 Hecerinde Balmora, Hecerinde's House Security (100), Sneak (66) Thieves' Guild Service
65 Rogdul gro-Bularz Vivec Arena Canton Hidden Area Sneak (65), Light Armor (65) Morag Tong Service
64 Faulgor Vivec St Olms Canton, Yngling Manor Sneak (69), Light Armor (69) Agent
Tharer Rotheloth Molag Mar, Temple Sneak (64), Hand-to-hand (64) Tribunal Temple Master
62 Endryn Llethan Vivec Temple, High Fane Sneak (62), Hand-to-hand (62) Tribunal Temple Service
Feldrelo Sadri Balmora, Temple Sneak (62), Hand-to-hand (62) Tribunal Temple Service
Goren Andarys Ald'ruhn, Morag Tong Guildhall Sneak (62), Hand-to-hand (62) Morag Tong Service
J'Zhirr Ebonheart, East Empire Company Hall Sneak (52), Light Armor (52) Agent
Mauhul gor-Burish Ashunartes, Shrine Sneak (62), Light Armor (62) Hostile
Uvoo Llaren Ghostgate, Temple Sneak (62), Hand-to-hand (62) Tribunal Temple Service
60 Glush gro-Dul Shashpilamat Sneak (60), Light Armor (60) Hostile
59 Big Helende Sadrith Mora, Dirty Muriel's Cornerclub Security (59), Sneak (59) Thief Service
Odral Helvi Caldera, Governor's Hall Sneak (59), Hand-to-hand (59) House Hlaalu Service
Serul Dathren Vivec Arena Canton Hidden Area Sneak (59), Hand-to-hand (59) Monk Service
Tuls Valen Ald'ruhn, Temple Sneak (59), Hand-to-hand (59) Tribunal Temple Service
Uvren Tures Rethan Manor, Tures' House Sneak (59), Hand-to-hand (59) House Hlaalu Service
58 Ahnassi Pelagiad, Halfway Tavern Sneak (48), Hand-to-hand (48) Monk Service
Bogakh gro-Mar Kaushtarari, Shrine Sneak (58), Light Armor (58) Hostile
Godros Tel Branora, Tower Guardpost Sneak (63), Light Armor (63) Agent
Shakh gro-Durga Assurdirapal, Shrine Sneak (58), Light Armor (58) Hostile
Ushug gra-Olurba Ashurnibibi (-7,-4) Sneak (58), Light Armor (58) Hostile
57 Ri'Shajirr Caldera, Shenk's Shovel Sneak (100), Athletics (43) Acrobat
56 Chirranirr Balmora, South Wall Cornerclub Security (46), Sneak (46) Thief Service
Shamob gro-Shatub Dushariran, Shrine Sneak (56), Light Armor (56) Hostile
Shelur gra-Yargul Zergonipal, Shrine Sneak (56), Light Armor (56) Hostile
54 Llirala Sendas Llirala's Shack Sneak (54), Hand-to-hand (54) Monk Service
Socucius Ergalla Seyda Neen, Census and Excise Office Sneak (54), Light Armor (54) Agent
52 Celegorn Sadrith Mora, Dirty Muriel's Cornerclub Sneak (57), Light Armor (57) Thief
Hoki Ald'ruhn, Morag Tong Guildhall Sneak (52), Light Armor (52) Agent
48 Aurnie Vanne Balmora, Hlaalu Council Manor Sneak (48), Hand-to-hand (48) Monk Service
Fara Sadrith Mora, Fara's Hole in the Wall Sneak (54), Light Armor (54) Publican
Hloris Farano Sadrith Mora, Telvanni Council House, Chambers Sneak (48), Hand-to-hand (48) Publican
Nachael Balmora, Morag Tong Guild Short Blade (54), Sneak (48) Agent
47 Muriel Sette Sadrith Mora, Dirty Muriel's Cornerclub Security (47), Sneak (47) Thief Service
Nedhelorn Ebonheart, Hawkmoth Legion Garrison Block (53), Athletics (53) Drillmaster Service
Olumba gro-Boglar Caldera, Governor's Hall Sneak (47), Hand-to-hand (47) Monk Service
Onasha Ebonheart, Argonian Mission Sneak (47), Light Armor (47) Agent
Sarmosia Vant Ebonheart, Imperial Chapels Hand-to-hand (52), Sneak (47) Monk Service
46 Huleeya Vivec Foreign Quarter Canton, Black Shalk Cornerclub Sneak (46), Athletics (75) Assassin Service
44 Alven Salas Sadrith Mora, Morag Tong Guild Sneak (44), Hand-to-hand (44) Monk Service
Balen Vendu Sadrith Mora, Balen Vendu's House Sneak (44), Hand-to-hand (44) Monk Service
Golveso Senim Vivec Telvanni Canton, Waistworks Sneak (44), Hand-to-hand (44) Monk Service
Hreirek the Lean Dagon Fel, End of the World Renter Rooms Sneak (44), Security (44) Thief Service
Mirvon Andrethi Tel Vos, Services Tower Sneak (44), Hand-to-hand (44) Monk Service
Shannat Pansamsi Balmora, Morag Tong Guild Sneak (44), Hand-to-hand (44) Monk Service
42 Hickim Balmora, Lucky Lockup Sneak (42), Short Blade (47) Assassin Service
Optio Bologra Gnisis, Barracks Block (58), Athletics (48) Drillmaster
Snaglak gro-Yak Valenvaryon, Umug's Hut Sneak (42), Light Armor (42) Hostile
39 Lirielle Stoine Ald'ruhn, The Rat In The Pot Security (39), Sneak (39) Thieves' Guild Service
38 Lambug gra-Lurn Valenvaryon, Lambug's Hut Sneak (38), Light Armor (38) Hostile

Skill Books Edit

Acrobatics Skill Books increase Acrobatics one point when read. This happens automatically when the character picks up a book, unless the inventory is open; open inventory before picking up books to avoid skill gains that are presently unwanted. Skill gains gained with Books and Trainers do not count towards the ten points for a perfect five Attribute gain in some versions of the game.

  • Realizations of Acrobacy
  • A Dance in Fire, Chapter 1
  • A Dance in Fire, Chapter 4
  • The Black Arrow, Volume 1
  • Mystery of Talara, Part 1


See Also Edit

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