The Dunmer long ago conceived of the use of the gigantic arthropods known as Silt Striders for transportation; each Silt Strider has a driver, or caravaner, that navigates the Silt Strider to its destination. All caravaners in Morrowind are Dunmer.
The 20 foot high creatures' shells are cut away both to expose sensitive tissues beneath, which can be goaded with minimal force to guide them, and to make room for passengers and cargo.
The remains of Silt Striders may be found in various parts of the Ashlands, but they are not seen alive in the wild.
Caravaners may have extended dialogue options concerning their cities' and its surroundings.
Silt Striders travel inland in the Ascadian Isles, West Gash, and Ashlands regions.
Prices for passage are dependant on the destination, embarking point, and disposition of the caravener to the passenger, which can be increased with successful Admiration or Bribes.
There are routes between each group of towns with the same colored background, and between towns of different backgrounds that are adjacent on the chart
|Maar Gan||Gnisis||Seyda Neen||Vivec|
|Khuul||Seldus Nerendus||Ald ' ruhn||Gnisis||Maar Gan|
|Maar Gan||Daras Aryon||Khuul||Ald ' ruhn||Gnisis|
|Ald'ruhn||Navam Veran||Balmora||Gnisis||Khuul||Maar Gan|
|Balmora||Selvil Sareloth||Ald ' ruhn||Seyda Neen||Suran||Vivec|
|Gnisis||Punibi Yahaz||Ald ' ruhn||Khuul||Maar Gan||Seyda Neen|
|Seyda Neen||Darvame Hleran||Balmora||Gnisis||Suran||Vivec|
|Suran||Folsi Thendas||Balmora||Molag Mar||Seyda Neen||Vivec|
|Vivec City||Adondasi Sadalvel||Balmora||Molag Mar||Seyda Neen||Suran|
|Molag Mar||Dilami Androm||Suran||Vivec|